Slate

An arcades project

User Tools

Site Tools


remediation_in_benjamin

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
remediation_in_benjamin [2019/02/02 06:39]
morgan
remediation_in_benjamin [2019/10/27 20:32]
morgan
Line 1: Line 1:
 =====Remediation in Benjamin Calls for 21st Century Arcades Project===== =====Remediation in Benjamin Calls for 21st Century Arcades Project=====
 +
 +{{ ::tous_coupables.jpeg?500 |}}
  
 Bolter and Grusin (//Remediation//) see new media remediating old until the new media becomes established as a media and media-specific affordances become available. Benjamin sees remediation in new materials. When iron, for instance, was introduced in sculpture it took on forms from wood. Benjamin sees this as a failure to see the new in the old and evidence that these introductions of the new aren’t part of the emancipation from capitalism. Bolter and Grusin (//Remediation//) see new media remediating old until the new media becomes established as a media and media-specific affordances become available. Benjamin sees remediation in new materials. When iron, for instance, was introduced in sculpture it took on forms from wood. Benjamin sees this as a failure to see the new in the old and evidence that these introductions of the new aren’t part of the emancipation from capitalism.
Line 33: Line 35:
  
 ===An Arcades Project of the 21st century is being written.=== ===An Arcades Project of the 21st century is being written.===
-Our arcade is the internet, already past it, not yet crumbling but visible as antediluvian, symptomatic, populated by trolls, a place for gambling and fashion, architected by packet switching, UX, housing texting, selfies, sur- and suivellance … Our themes are the same as Benjamin’s: false consciousness, repetition, delay, porn …  and a few new ones: simulacra, psychogeography, networks, image, mobility, identity, quantification.  [[The Internet as Arcades]]. The [[Internet as a space for psychogeographical projects]]. +Our arcade is the internet, already past it, not yet crumbling but visible as antediluvian, symptomatic, populated by trolls, a place for gambling and fashion, architected by packet switching, UX, housing texting, selfies, sur- and suivellance … Our themes are the same as Benjamin’s: false consciousness, repetition, delay, porn …  and a few new ones: simulacra, psychogeography, networks, image, mobility, identity, quantification.  [[The Internet as Arcades]]. The [[Internet as a space for psychogeographical projects]]
- +
- +
-[[internet_as_a_space_for_psychogeographical_projects]]+
 ---- ----
 ---- ----
remediation_in_benjamin.txt · Last modified: 2019/10/27 20:32 by morgan